For the curious,

the bold,

the becoming

Apply Now
[What is it]
Carbon Cohort is Studio Carbon’s, annual 6-month internship program, launched to discover and nurture emerging design talent. Each year, we put out an open brief to the design community that challenges you to think beyond today, and to explore what design can do in a speculative future.
If selected, you’ll join one of our core design teams and get to work on live client projects, pursue exploratory briefs, and most importantly, build a bold and thoughtful design philosophy.
[Who is it for?]

Final-year design students looking for Graduation Projects

Recent design graduates
looking for real-world experience

Self taught designers
ready to kickstart their design careers

Makers from outside design
who have their eye on the future

[Why should you apply]
Every design begins with curiosity. The urge to question how things are and imagine how they could be. Carbon Cohort is built on that same spirit. If you are looking for a space to slow down,    think deeply and flex your design muscles, this is it.
  • Work on speculative, futuristic briefs you won’t find elsewhere.
  • Every application is read by a designer. Not an algorithm.
  • Keep what you make. Your submission goes straight into your portfolio.
  • Get personal feedback from Studio Carbon’s design leads.
  • Get featured on our social media.
  • Receive a Certificate of Appreciation.
  • Work on live projects and self-initiated explorations.
  • Learn from mentors and interdisciplinary teams.
  • Earn a stipend of ₹15,000–₹30,000/month.
  • Chance to join the team as a full-time Carbon.
  • Completion certificate and Letter of Recommendation.
  • Become part of the growing network of carbons.
[Cohort Stories]
Ashray
Carbon Cohort 2026

“This is the one place where even a half-baked idea gets taken seriously. The culture makes room for creativity and individuality, and the people around you are builders. They dig into your idea with you and keep raising the ceiling on what it could be. I came in with an idea. It has since become so much more.”

Kalpak
Carbon Cohort 2026

“At Studio Carbon, ideas are judged on merit, not seniority, and that trust made me braver with my work. The pace is fast but never careless, critique is honest, and people genuinely make space for you to grow. It's taught me to think like a designer.”

Janvi
Carbon Cohort 2026

“My experience at Studio Carbon was incredibly insightful and enriching. Carbon Cohort gave me the space to learn, experiment, ask questions and grow alongside a supportive community. More than just developing my skills, the experience helped me become more confident in my approach to design and learning.”

Kirthana
Carbon Cohort 2025

“My time at Studio Carbon has offered some of the most rewarding learning experiences. The studio and its people have consistently encouraged honing informed convictions, taking leaps of faith, and being an independent thinker.”

Shlok
Carbon Cohort 2025

“The freedom to shape your own path, combined with incredible mentorship and a culture that thrives on experimentation, made it unlike anything else. If you are excited by emerging tech and want to design for what's next, this is where you want to be.”

Suvrat
Carbon Cohort 2025

“The studio creates a space that values individuality, encourages exploration and nurtures growth. The mentorship, culture and openness to diverse thought make it a truly unique learning environment.”

Theme for CC ’27
Conditions
Apply
The Future of Ownership
How much of what you own is really yours?
What does it even mean to own something?
In this year’s Carbon Cohort theme, we explore these and many more first principle questions about one of the most powerful pillars of our shared social contract: Ownership.
For most of human history, this contract was short. If you were strong enough to take something and defend it, it was yours. Then civilisations began writing things down, and you owned something because a document said so.    Land became sellable. Ownership stretched beyond physical goods into abstract assets like intellectual property, company shares and currencies that exist only as numbers. Capitalism sharpened it into the cornerstone of economic life. By the 20th century, most wealth was a claim on a claim, and we all just accepted it.
Today, ownership is in flux. Almost everything can be borrowed, rented, licensed or subscribed to. Companies can switch off products you bought years ago.    Younger buyers priced out of homes are settling for fractional ownership. NFTs, data rights and AI-generated content are forcing fresh debates about what can be owned at all. Voices, faces, art, knowledge and even colours are now contested.
Ownership feels like a fact of nature. It isn't. It is an invention. Fences, deeds, receipts, copyrights, licences and terms of service were all agreed upon by somebody. And anything invented can be reinvented. So this year, we want to take a hard look at what ownership is and where it is headed.
We've split the challenge into three worlds.
<
>
[Challenge tracks]
Track 01

Ownership as freedom, and ownership as weight. Both are true.

What I OwnPersonal Ownership

Total ownership does not currently exist.

You’d think that once you buy something, it is yours in every way. But your ownership comes with a leash. Your firmware updates without you asking. Your repairs depend on parts that only the manufacturer can supply. Open the product, and your warranty is void. Some products won’t work at all without an app.    And when you’re done with it, what happens next is left to recyclers and landfills.

Now imagine a world where what you buy is unconditionally yours. Openable, fixable, resellable, inheritable, and fully functional long after whoever made it is gone. But that world comes with all the responsibility. You maintain it. You store it. You fix its bugs. You repair it without a manufacturer. You dispose of it responsibly.    And it has to be a world where you can afford it outright in the first place, which is exactly the problem EMIs, subscriptions, credit lines and BNPL apps exist to solve.

Design Brief

Design a product, a brand or a system for a world where everything you use belongs completely and unconditionally to you alone.

Track 02

Ownership as abundance, and ownership as neglect. Both are true.

What We OwnShared Ownership

The beauty and the tragedy of commons.

Some things were never meant to belong to one person. A lake. A street. A language. A footpath. The groundwater under a district. A neighbourhood library. Wikipedia.    The open-source code running inside almost every product you have ever used. Yet today, almost everything we use is bought, owned and used alone. A drill machine spends its entire life in the cupboard, to be used for about 12 minutes in its lifespan. And nearly every home has one.

Now imagine a world where what you use belongs to everyone. One drill for fifty homes. Nobody pays the full price, everyone gets the benefit, and far less gets made. But that world comes with the hard part. If it belongs to everyone, who is responsible for it? Who maintains it? Who decides what happens when one person takes more than their fair share, lets it fall apart, or wants out?    Humanity has been wrestling with the tragedy of the commons for centuries.

Design Brief

Design a product, a brand or a system for a world where everything you use belongs to everyone, and to no one alone.

Track 03

Ownership as convenience, and ownership as dependence. Both are true.

What They OwnCustodial Ownership

You’ll own nothing, and you’ll be happy.

In 2016, the World Economic Forum shared this line as one of its predictions for 2030, drawn from an essay by Danish politician Ida Auken. Ten years later, it no longer reads like a prediction. It describes the ownership most of us already live with. The flat is the landlord’s. The music is the platform’s. The film you bought is a licence.    Your work laptop belongs to your employer. The road belongs to the state. The game you love stops existing the day its publisher switches off the servers.

Now imagine a world where everything works this way. Nothing to buy upfront, nothing to repair, nothing to store, nothing to dispose of. Always the latest version. Access to far more than you could ever afford to own, and someone else, often an expert, takes care of any issues. But that world comes with the hard part. You use everything on someone else’s terms, and terms change. Prices rise. Features move behind paywalls. Access gets revoked.    Nothing can be modified, passed down or kept once the custodian loses interest, shuts down, or decides you’re no longer welcome.

Design Brief

Design a product, a brand or a system for a world where everything you use belongs to someone else, who lets you use it.

[Timeline]
  1. Applications open6th Oct 2026
  2. Applications close8th Nov 2026, 11:59 PM IST
  3. Evaluation phase9th Nov 2026 to 13th Nov 2026
  4. First shortlist16th Nov 2026
  5. Interviews17th Nov 2026 to 19th Nov 2026
  6. Final shortlist20th Nov 2026

Cohort

1st Jan 2027

to

30th June 2027

[How should you apply]

Pick a discipline.

Pick a track.

Submit your application.

The track you choose does not restrict the discipline you work in, and the discipline you work in does not restrict the track you choose.

Pick your Discipline

Pick your Track

Apply Now

Pick first

[Resources]

Know Our
‍Conditions

A complete guide to owning this challenge
Download selection criteria